SenseWalk’s experiment on modality dominance during walking in VR environment is in action!

The SenseWalk project team is examining the impact of congruent and incongruent
audio-visual-tactile information on gait patterns in adults up to 40 years old. The
objective is to identify modality dominance and multisensory integration across
multiple signals by assessing gait performance in unimodal, bimodal, and trimodal
conditions, using both compliant and noncompliant surfaces in natural and virtual
reality environments.

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